tag:blogger.com,1999:blog-21310057.post3614849915178882627..comments2020-09-25T05:32:29.674-07:00Comments on Journal of Boardgame Design: Look me in the eyes before you do that to me!Jonathan Degannhttp://www.blogger.com/profile/09377251737931816828noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-21310057.post-87815809659837611872011-03-29T12:51:36.358-07:002011-03-29T12:51:36.358-07:00Great post. Just wanted to say that.Great post. Just wanted to say that.Ricardo Garriotanoreply@blogger.comtag:blogger.com,1999:blog-21310057.post-68978178261482077532008-02-19T06:57:00.000-08:002008-02-19T06:57:00.000-08:00Great idea . . . making board games more personal ...Great idea . . . making board games more personal than online or video games. That's a big plus!LA Nickershttps://www.blogger.com/profile/14891624164014505323noreply@blogger.comtag:blogger.com,1999:blog-21310057.post-52609362953513703052007-11-27T09:58:00.000-08:002007-11-27T09:58:00.000-08:00Great discussion on player interaction, this will ...Great discussion on player interaction, this will help me greatly as I puzzle on some designs that I'm trying to cook up.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21310057.post-51667729610986130742007-09-08T20:48:00.000-07:002007-09-08T20:48:00.000-07:00Thanks for this really interesting discussion of h...Thanks for this really interesting discussion of how different games encourage different styles of interaction. I grew up on role playing games and was always a bit snobby about board games. I only recently discovered the whole area of German/Euro games and had to admit I'd been thinking about board games all wrong. Your post, without trying to be, is actually a nice intro to these sophisticated board games.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-21310057.post-3934899294667716722007-07-18T21:52:00.000-07:002007-07-18T21:52:00.000-07:00I play Puerto Rico exactly the way you describe. I...I play Puerto Rico exactly the way you describe. I think it takes at least 20 or so plays before you get to that level.<BR/><BR/>I'm always considering what some player is going to do if I do something, and how this will hurt him, or how I can persuade him (through my actions) to take what I want in order to hurt another player or to help me, or to do mutually beneficial things.<BR/><BR/>I.e. I play totally "warm" in the game. It's only when you are overwhelmed by the mechanics of the game that you play PR "cold".<BR/><BR/>YehudaYehuda Berlingerhttps://www.blogger.com/profile/16038826060312027387noreply@blogger.com